Best constructor questions in August 2010

Should we always have a zero-argument constructor in a Class?

19 votes

Should every Java class have a zero-argument constructor?

No

If it makes no sense to create an instance of the class without supplying any information to the constructor then you need not have a zero-argument constructor.

A good example is java.awt.Color class, whose all ctors are argumented.

Why can't the C# constructor infer type?

19 votes

EDIT: updated the question after PostMan pointed out the error on my part

Just out of curiosity, does anybody know why type inference is not supported for constructor the way they are for generic methods? i.e.

public class MyType<T>
{
   private readonly T field;
   public MyType(T value) { field = value; }
}

var obj = new MyType(42); // why can't type inference work out that I want a MyType<int>?

though you could get around this with a factory class

public class MyTypeFactory
{
   public static MyType<T> Create<T>(T value)
   {
      return new MyType<T>(value);
   }
}
var myObj = MyTypeFactory.Create(42);

Is there a practical or philosophical reason why the constructor can't support type inference?

Is there a philosophical reason why the constructor can't support type inference?

No. When you have

new Foo(bar)

then we could identify all types called Foo in scope regardless of generic arity, and then do overload resolution on each using a modified method type inference algorithm. We'd then have to create a 'betterness' algorithm that determines which of two applicable constructors in two types that have the same name but different generic arity is the better constructor. In order to maintain backwards compatibility a ctor on a non-generic type must always win.

Is there a practical reason why the constructor can't support type inference?

Yes. Even if the benefit of the feature outweighs its costs -- which are considerable -- that's not sufficient to have a feature implemented. Not only does the feature have to be a net win, it has to be a large net win compared to all the other possible features we could be investing in. It also has to be better than spending that time and effort on bug fixing, performance work, and other possible areas that we could put that effort. And ideally it has to fit in well to whatever the "theme" is of the release.

Furthermore, as you correctly note, you can get the benefits of this feature without actually having the feature itself, by using a factory pattern. The existence of easy workarounds makes it less likely that a feature will ever be implemented.

This feature has been on the list of possible features for a long time now. It's never been anywhere near high enough on the list to actually get implemented.

What's wrong with overridable method calls in constructors?

18 votes

I have a Wicket page class that sets the page title depending on the result of an abstract method.

public abstract class BasicPage extends WebPage {

        public BasicPage() {
                add(new Label("title", getTitle()));
        }

        protected abstract String getTitle();

}

NetBeans warns me with the message "Overridable method call in constructor", but what should be wrong with it? The only alternative I can imagine is to pass the results of otherwise abstract methods to the super constructor in subclasses. But that could be hard to read with many parameters.

On invoking overridable method from constructors

Simply put, this is wrong because it unnecessarily opens up possibilities to MANY bugs. When the @Override is invoked, the state of the object may be inconsistent and/or incomplete.

A quote from Effective Java 2nd Edition, Item 17: Design and document for inheritance, or else prohibit it:

There are a few more restrictions that a class must obey to allow inheritance. Constructors must not invoke overridable methods, directly or indirectly. If you violate this rule, program failure will result. The superclass constructor runs before the subclass constructor, so the overriding method in the subclass will be invoked before the subclass constructor has run. If the overriding method depends on any initialization performed by the subclass constructor, the method will not behave as expected.

Here's an example to illustrate:

public class ConstructorCallsOverride {
    public static void main(String[] args) {
        abstract class Base {
            Base() { overrideMe(); }
            abstract void overrideMe(); 
        }
        class Child extends Base {
            final int x;
            Child(int x) { this.x = x; }
            @Override void overrideMe() {
                System.out.println(x);
            }
        }
        new Child(42); // prints "0"
    }
}

Here, when Base constructor calls overrideMe, Child has not finished initializing the final int x, and the method gets the wrong value. This will almost certainly lead to bugs and errors.

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See also


On object construction with many parameters

Constructors with many parameters can lead to poor readability, and better alternatives exist.

Here's a quote from Effective Java 2nd Edition, Item 2: Consider a builder pattern when faced with many constructor parameters:

Traditionally, programmers have used the telescoping constructor pattern, in which you provide a constructor with only the required parameters, another with a single optional parameters, a third with two optional parameters, and so on...

The telescoping constructor pattern is essentially something like this:

public class Telescope {
    final String name;
    final int levels;
    final boolean isAdjustable;

    public Telescope(String name) {
        this(name, 5);
    }
    public Telescope(String name, int levels) {
        this(name, levels, false);
    }
    public Telescope(String name, int levels, boolean isAdjustable) {       
        this.name = name;
        this.levels = levels;
        this.isAdjustable = isAdjustable;
    }
}

And now you can do any of the following:

new Telescope("X/1999");
new Telescope("X/1999", 13);
new Telescope("X/1999", 13, true);

You can't, however, currently set only the name and isAdjustable, and leaving levels at default. You can provide more constructor overloads, but obviously the number would explode as the number of parameters grow, and you may even have multiple boolean and int arguments, which would really make a mess out of things.

As you can see, this isn't a pleasant pattern to write, and even less pleasant to use (What does "true" mean here? What's 13?).

Bloch recommends using a builder pattern, which would allow you to write something like this instead:

Telescope telly = new Telescope.Builder("X/1999").setAdjustable(true).build();

Note that now the parameters are named, and you can set them in any order you want, and you can skip the ones that you want to keep at default values. This is certainly much better than telescoping constructors, especially when there's a huge number of parameters that belong to many of the same types.

See also

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